Kotor 2 Complete Influence Guide
There are plenty of guides for KOTOR II's influence system, but many of them focus on the best possible path to gain positive influence with certain party members. This makes it difficult to, for example, get Atton to Influence to be trained in the opposite alignment, or just to look over the various triggers a character has to better understand who they are. Onderon Part 2 really reveals the sith and Korriban is a great final way to begin the final part of the game. However, it should be noted that Onderon Part 2 and Korriban can be switched if the player feels that the civil war is a better lead up to the final planet. Let us know below what you think the best planet order for Kotor 2 is and why!
SPOILERSo I still am a bit anal out my last playthrough of KOTOR 2 because of so much I did not know. How the fuck was I suppose to know that most of the party members can be Jedi?I mean jeez the Malachor V finale did not end up well. No one was Jedi, Visas died, the Shadow Mass Machine failed because G0-t0 stopped it. Man last time I play an RPG blind, this is why people always want to get the best possible outcomes they desire in many RPGs because otherwise your in for a rather dissipointing playthrough.So anyway I am just curious that can everyone have max influance without comprimise?
And also how do I make these characters become Jedi themselves? There are guides out there that tell you how to maximize the influence points. One weirdness is that they never tell you if they are written with tslrcm in mind (or if so, which version).One thing I can tell you for sure is that sometimes you have to choose to gain influence with one follower while losing it with another.
Likewise, some encounters will permit you to gain influence with one follower among a few choices. You have to bring the one you want to influence and leave the other behind.Closely related to influence is darkside/lightside points. Often you must lose points from the side you wish to favor in order to get some influence.Personally, I hate using the guides. I prefer to make the choices that feel right to me.
It pisses me off a bit that it means that I can't hope to unlock all the abilities and content that I would if I kept a book handy to help me navigate through every conversation. I guess that's just the nature of the rpg beast.
SPOILERSo I still am a bit anal out my last playthrough of KOTOR 2 because of so much I did not know. How the fuck was I suppose to know that most of the party members can be Jedi?I mean jeez the Malachor V finale did not end up well. No one was Jedi, Visas died, the Shadow Mass Machine failed because G0-t0 stopped it. Man last time I play an RPG blind, this is why people always want to get the best possible outcomes they desire in many RPGs because otherwise your in for a rather dissipointing playthrough.So anyway I am just curious that can everyone have max influance without comprimise? And also how do I make these characters become Jedi themselves? There are guides out there that tell you how to maximize the influence points.
One weirdness is that they never tell you if they are written with tslrcm in mind (or if so, which version).One thing I can tell you for sure is that sometimes you have to choose to gain influence with one follower while losing it with another. Likewise, some encounters will permit you to gain influence with one follower among a few choices. You have to bring the one you want to influence and leave the other behind.Closely related to influence is darkside/lightside points. Often you must lose points from the side you wish to favor in order to get some influence.Personally, I hate using the guides. I prefer to make the choices that feel right to me. It pisses me off a bit that it means that I can't hope to unlock all the abilities and content that I would if I kept a book handy to help me navigate through every conversation. I guess that's just the nature of the rpg beast.
The serial connection is to use with HyperTerminal (or similar application) to collect XenServer logs. Therefore, when setting up a XenServer configuration, Citrix recommends customers to configure serial console access. When hosts do not have physical serial port (such as a Blade server) or where suitable physical infrastructure is not. In this example we're configuring Xen to use the serial console on onboard legacy serial port COM1, we set the serial console speed to 38400 bits per second, and settings to 8 databits, no parity and 1 stopbit. If you use the standard serial ports (COM1, COM2) you don't usually need to specify the IOport or the IRQ. This article is for customers running XenServer version 5.5 and later who wish to configure serial console access to their XenServer hosts. Customers who are running XenServer version 5.0 should follow the procedure in CTX135498 – How to Configure Serial Console Access on XenServer v5.0. In some support cases, serial console access to the XenServer host is required for debug purposes. Free xenserver.